Monday, February 16, 2009
O'Toole Plays Your Favorites!
Knuckles O'Toole that is.
Although there is a faint resemblance to a certain chap over Steelhead way.
Tuesday, February 3, 2009
Thursday, January 22, 2009
More on the Doble
But I never seemed to have gotten around to providing a photo of an actual Doble automobile. In part this is because only 40 to 45 such cars were ever built and few survive.
However one of the best surviving examples of the marque is in the collection of renowned entertainer, car nut, and steam enthusiast Jay Leno, who has seen fit to make a video about his Doble and generously allow others to link to it.
Thank you Mr. Leno, and if you should ever find yourself in Caledon Eyre please do drop by for some Bellambi Reserve Whisky and test drives of virtual steam trucks and tanks.
Tuesday, January 20, 2009
The Quest for the Northern Gnomes, Part One
My typist made mention that he and his good lady had plans to travel to that far land in the near future, though somewhat further to the east. To a settlement called Chatty-new-gah, or something of that sort. I confess I wasn't paying attention as I should have been being somewhat distracted by a building issue back home in Caledon that vexed me. In fact I had been trying to sneak a peek at my pocket watch and trying to think of a way to excuse myself without seeming rude for some time.
Then he casually mentioned that he had heard rumour of a tribe of gnomes that dwelt in the mountains therebouts and asked me if I would consider traveling with him and his lady in the search for the gnomes of Chatty-new-gah.
Well if my pointed little ears had perked up anymore at that then they would have punctured the brim of my hat! Of course I agreed to accompany them and we proceeded to lay the plans for our grand adventure.
The day of our departure broke with rain on the horizon and falling temperatures. We rapidly packed some extra warm and dry clothing in expectation of a cold wet day and set forth from my host's estate in Ali-bah-ma. Our predictions of less than ideal traveling weather came true but our spirits remained un-dampened.
Our destination for the first days travel was a way house my typist was familiar with in the north of the realm of Ali-bah-ma. By the time the cold drizzle was just starting to weigh on our spirits our lodgings for the evening came into view and a homey little place it was.
We unpacked and started a nice fire in hearth and a settled in for a restful night after a wee dram of Mr. George's whisky.
Saturday, November 29, 2008
ROLL TIDE!
Thursday, October 16, 2008
New from the gnome's workshop
Real Life matters in my professional and personal life have overtaken me
and kept me from online activities. But I have not been entirely
non-productive in my exile.
I started my First Life career in electronics over 30 years ago in my
pre-teens. In those days vacuum tubes still dominated consumer
electronics such as audio equipment. This was especially true of the old
garage sale finds that I could afford to get my hands on. While the
change to solid state technology for consumer electronics was nearly
complete by 1980 the vacuum tube soldiers on to this very day
particularly in high power applications (The Magnetrons in Microwave
ovens and "picture" tubes in TV's being two common examples).
So it will probably come as a shock to many folks that vacuum tube audio
equipment is still produced and is enjoying a renaissance in popularity
amongst music lovers. The reason is fairly simple, tube equipment tends
to soften the sometimes dry and harsh sound many perceive with digital
recordings. I get tinnitus listening to many digital recordings on
modern equipment, but I noticed some years ago that when listening to
digital sources through the aux input of my 1939 vintage GE Radio (all
tube) I could listen for hours on end with no ringing in my ears. Even
at fairly high volumes.
So when I decided it was time to buy myself a decent sound system I
decided I wanted one of these wonderful new tube amplifiers as the
foundation. So hoping for ringless ears and audio nirvana I set forth on
my quest.
My boundless optimism was soon squashed flat by sticker shock. These new
age tube devices are quite expensive relative to good quality solid
state gear. So much so that the budget I had set would barely cover the
purchase of such an amplifier, let alone the rest of the system.
Kits provide a much more budget friendly alternative, but still as
expensive as good off the shelf solid state gear. More to the point was
time. If I'm hard pressed for time to scribble diatribes into this blog
when could I realistically expect to find time to assemble electronics?
In the end I bought a solid state amplifier, a A340 by Cambridge Audio.
This is a nice little English designed and Chinese built unit that many
reviewers feel has a very tube-like sound and is easy on the ear. After
a year of listening to it I agree. The sound is quite smooth and not the
least bit fatiguing to listen to even at high volumes. But the nostalgia
bug has bit and I still yearn for glowing bottles atop my sound
equipment. What to do? What to do?
Then one fine night when I got a chance to visit fair Caledon I was
sitting in gnomular form atop my keep in the garden watching the sun set
over Caledon Eyre I had a flash of inspiration. I could build myself a
tube amp in Second Life, along with a pair of speakers, without spending
one red pence! Or Linden Dollar. Whatever. All it would cost me is a bit
of time.
It only took ten minutes or so to rough out the general form of the
amplifier. I then spent an hour roughing out a prototype tube. The tubes
I came up with were very realistic models of real audio tubes in current
use, but they were prohibitively high in prims. Since I am not a master
of the sculpted prim I sent out a hue and cry for assistance over the
Caledon channel.
My request for aid was answered by Mr. Vivito Volare who in very short
order had produced very authentic sculpted glass envelopes for antique
bulb type and modern 2A3/300B type triodes. I assembled some tubes then
placed them on the amplifier chassis and hey presto! An authentic stereo
tube amp of my own, albeit in virtual form. Last but not least I gave it
a bit of functionality by adding a media changer script.
I call it Amp's Amp. I am also considering naming it the Tinlegs-Volare
SET-1 or TVS-1S. The tubes even glow!
Of course an amplifier alone is no good, so I built a pair of speakers
to match. For reasons of visual interest I used a speaker cabinet type
known as Voight Pipes, or TQWT's. This is a high efficiency design
commonly used with a single full range driver per cabinet. They are very
poplar among audiophiles for their acoustic "transparency" and among
audio hobbyists because they are relatively easy to build in a garage
workshop. I chose this style for its unique appearance and retro tech
flavor. To add to the retro look I gave them a nice walnut burl texture.

Once I finalize which Shoutcast streams it will be provisioned with I
will offer the amp with speakers for a modest price.
Ahhhh. Nothing says relaxation like Miles Davis played through some glowing bottles.
Friday, June 13, 2008
A car just for me!
Tuesday, June 3, 2008
(O.O.C.) Not exactly in keeping with the Steampunk Theme, but I like 'em!
More! I love the detail on the blown Chevy smallblock.
This one isn't a replica, but a ground up design by the builder. Great exhaust note. Many a time I've wondered what a Packard Twin Six would sound like with glasspacks.
And one for HS.
A Steampunk Robot project almost anyone can build!
But this device of his stood out to me because it is something almost anyone with the inclination and some modest mechanical skills could replicate. A Steam Powered Armatron!
Clicky!
For those unfamiliar with the Armatron it was a plastic robotic arm made by the Tomy in the 80's that was sold through the Tandy Corporation's Radio Shack stores (Wikipedia). It is all mechanical and driven by a battery powered electric motor. Alas, this wonderful toy is no longer made but it was much beloved by geeks of yore (One of my coworkers has his on his desk, within range of the pencil holder). It was rather popular so working examples may still be found by dedicated scroungers.
Crabfu's modifications to run one on steam are straightforward. The electric motor is removed, an opening is cut into the side to allow for the drive belt/chain to pass though, a sprocket/pulley is attached to the drive shaft, and a mounted stationary steam engine is harnessed to drive the mechanism.
Given the relative simplicity of this mod I would think it possible to use a wide variety of alternative power sources, such as a Stirling engine or clockwork mechanism. Given that the Armatron is made of plastic potential power sources probably should be limited in power.
Also of interest is Crabfu's guide to drawing steampunk devices.
I hope you are as inspired by his site as I have been.
Tuesday, May 27, 2008
Are you a gnome or an elf? (Some Amplebeak FAQ's.)
Are you a Gnome or an Elf?
Amplebeak is both. The term Gnome was coined by the late medieval natural philosopher Paracelsus who applied the term to Earth elementals. The term may have been of earlier classical origin, possibly from the Greek words gnosis (knowledge) or genomos (earth dweller). Paracelsus saw them as the ruling class of elementals, with the greatest store of knowledge and wisdom. They were characterized as small in stature, generally helpful, intensely curious and therefore fond of learning and teaching. Over time as the term "Gnome" became more widely used the concept of what a gnome was became diluted by local folk influences, which will be addressed in other FAQ's.
Amplebeak's people are a rare and little known subgroup of the Elves of Arda, more commonly known as Middle Earth, the history of which has been told by the famed chronicler J.R.R. Tolkien. They separated from the main population of the elves prior to the arrival of the Valar. They went Eastward where they saw the stars rise into the sky and after many centuries of travel, adventure, and hardship they came to settle in a mountainous territory that they share with a group of Durin's people (Commonly called Naugrim or Dwarves).
Like their western kindred they do not age and die, though they may be killed by malice or misadventure. A young gnome's formal education lasts for about 100 years after which they undertake a learning quest. Most such quests are within the territory of their people, but some few are specially trained and sent far afield to learn of the greater world and its peoples. This quest often lasts for several millennia, particularly for those tasked with study abroad.
There have never been more than a handful of questing gnomes outside of their home territory at any given time, thus they are largely unknown in the greater world. They also often travel disguised as Naugrim, as they are of similar stature. They are also of stockier build, darker skinned, and more rugged in countenance than their elven kin. Thus they are often called the "Dwarflike Ones" by Western elves, those few that know of them at any rate. Their own name for themselves translates as "The People" in English. Not an uncommon convention in tribal societies.
The adoption of Paracelsus' term "Gnome" came about shortly ofter the sage's passing when the young gnomes then on quest in Europe (Amplebeak being one of that number) came across his writings. Being amused by his description they adopted it as the name they identified themselves with to men.
How old are you?
Elves do not reckon time with the passing of years, but rather by historical epochs. The first date he remembers from the Gregorian calendar was in the Eigth Century AD, so he has been in the world of men that long. His attempts to reconcile the Gregorian with Elven calendars have been fruitless so far. To the best of his reckoning Amplebeak's age is somewhere between 1,200 and 1,500 years.
Gnomes have beards and pointy hats. You don't. How can you call yourself a gnome?
The common stereotype of gnomes in modern pop culture has been shaped by the influence of many folk traditions and fables other than Paracelsus' original definition. The most common of which are the Molded clay garden figurines that originated in Germany in the middle of the 19th century, which usually have beards, pot bellies, and bright red hats. These are not elements of gnomes as originally described, nor are they common to all cultures.
Amplebeak has been known to wear hats from time to time, his favorites being a lime green top hat given to him on his travels and Sir Edward Pearse's Steampunk Crash Helmet. He has also been known to cavort merrily while wearing a ten gallon hat after drinking too much mead. (Amp finds the notion of a Ten Gallon Hat on a Half Pint Gnome wildly amusing.)
Caledon is a Victorian community. Why don't you wear Victorian fashions?
As stated above Amplebeak has been in the world of Man a bit over 1,000 years. Gnomish clothing hasn't changed significantly in design since before the race of Man existed. Thus most gnomes pay little attention to human fashion. Also Amplebeak didn't really consider human civilization advanced enough to approach humans openly* until around the Renaissance. Thus most of his ideas about human clothing was formed by his interaction with people of that time and his basic wardrobe remains basically that of an Medieval worker mixed with an Elizabethan Adventurer/Explorer. Since Gnomish styles change slowly, if at all, he was not aware until recently how outlandish he looked to his Victorian neighbors. Therefore he has made the effort recently to acquire Victorian garb. He is quite proud of his new wardrobe, so much so that I haven't the heart to tell him he looks like a colourblind gadfly who takes fashion advice from a mad parrot. As long as he's happy I'm happy for him.
* Most of Amplebeak's fellow questing gnomes still don't consider humans civilized enough to approach openly. Their loss.
Why don't gnomes like people?
Other than their opinions on human civilization, world wars, nuclear weapons, and melted chewing gum on sidewalks? Actually gnomes are cautious of all peoples other than themselves and the Dwarves they share their homeland with. Not actually xenophobic, but for historical reasons they are very careful dealing with the other races of Earth.
You see, the first speaking race they encountered in their journey through the Eastern lands of Middle Earth were the forefathers of the Orcs. At that early stage in history (Torward the end of what Tolkein called the First Age) the Orcs still showed much of their elven origins and the Gnomes took them to be another elvish group who had come Eastward and welcomed them. They found out to their sorrow how wrong they were. Fully two thirds of their population was killed, a loss they have never recovered from. Indeed their numbers still dwindle and they know their race is slowly coming to an end. Their birthrate isn't high enough to replace the population lost then, let alone replace those who die or are lost over the course of time.
Amplebeak for his part is very fond of humans and even chooses to live among them. He does however prefer small gatherings to large numbers of humans although he is becoming more comfortable with the formal social gatherings so popular in Caledon. He does travel from time to time to various elven realms for a respite.
A Victorian Elf/Gnome?
Fantasy beings from myth, legend, and folklore were very popular in the Victorian period. Elves particularly so, and as mentioned above the classic garden Gnome is a product of that period.
What work do you do?
Amplebeak is a gardener. A natural occupation for a gnome.
Why a gnome?
He was meant to be a penguin, modeled on Opus of Bloom County fame. I didn't really understand how AV's worked at the time and found making a penguin to be beyond my building abilities. So instead I played with the appearance adjustments to find out how they worked and what could be done. After many amusing permutations of my AV I finally ended up with a little chap who looked like a cross between Rumpelstiltskin and Pinocchio.
The word "Gnome" popped to mind, and not knowing anything about gnomes I popped off to the Internet to do a bit of cultural research. I found an excellent article on Wikipedia and several other sites that I used to develop my character. One of the most interesting bits I came across were anecdotes to the effect that Tolkein had originally planned to call the High Elven Noldor "Gnomes", based on Paracelsus original description. I sat down and thought it over, then wrote up an outline of what gnomes would be (to me that is) and incorporated much of the knowledge of gnomes I had gained into it.
It has been more than a year and a half since then and even though I could easily change my AV to a penguin I've become rather fond of the little fellow and wouldn't change him for the world. Well, not much.



